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Design Process

How I move from a fuzzy problem to a shipped product.

A repeatable, evidence-led process — flexible in the details, consistent in the discipline.

01

Discover

Understand the problem space, stakeholders and constraints before proposing any solution.

02

Research

Audit reference products, interview users and map competitive patterns to find the real opportunity.

03

Define

Frame the core problem, success metrics and information architecture the product must serve.

04

Wireframe

Explore low-fidelity flows to validate structure and logic before aesthetics enter the picture.

05

Prototype

Build interactive flows in Figma to feel the product and pressure-test decisions early.

06

Visual Design

Apply the design system — type, color, spacing and components — for a polished, high-fidelity UI.

07

Testing

Put flows in front of users and measure clarity, speed and confidence against the goals.

08

Iteration

Refine based on evidence; ship, learn and repeat until the experience truly works.